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Artemis Class Destroyer
Game version 2.0 Firestorm Armada
Designation DESTROYER
Name Artemis
Size class Medium Capital (Tier 2)
Squadron size 2-3
DR CR Mv HP CP AP PD MN
4 6 8" 4 4 1 4 0
Cost Shield SRS Wings Turn Limit
60 1 0 0"
Primary Weapons 8" 16" 24" 32"
Starboard / Port 3 5 - -
Fore (Fixed) 5 6 7 6
MARs
Hidden Killer, Manoeuvrable
Upgrades Points (cost)
Gain the Sector Shielding MAR +5
Upgrade to Fore (Fixed) weapon to Nuclear weapon +10
Painted models gallery
Rendered model
Artemis
Faction : Terran Alliance

Description[]

The Artemis Class Destroyer is the sniper of the Navy of the Terran Satellite Charter (NTSC). Its fore fixed weapons are capable of taking out targets at extreme ranges, often without the enemy being able to respond. When at full stop, with its emission signatures minimized as much as possible, it becomes effectively invisible to long ranged detectors.

It is able to turn itself without activating its engines, meaning it can track targets and remain undetected. Combined, these abilities make it able to lay silently in wait, picking off targets of opportunity who usually have no idea what is attacking them. When upgraded to carry nuclear ordnance, it becomes even more deadly, able to pick off entire squadrons of lesser warships with well placed volleys of nuclear destruction.

Strategy[]

Short description on the ship's strenghts, weaknesses, and how it should be used within a fleet.

Task Force version
Tier 2 Points
Destroyer 60
Squadron size : 2-3
M" DR HP CP PD SH
8 5 4 2 +4 +1
Weapon MARs PB EF LR
Gunnery (F) Nuclear 5 6 7
Gunnery (P+S) - 4 - -
MARs Behemoth 2 (Long Range Attacks Only)
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