After the Combat Segment a Squadron containing models with the Disruptor MAR may make a Disruption Attack against a single enemy model. Each model contributing to this Attack MUST have Clear Line of Sight to the target.
Roll a D6, adding 1 to the result for each model after the first which is contributing to the Attack.
If the target is within Range Band 1, the Attack succeeds on a 4, 5 or 6. If the target is within Range Band 2, the Attack succeeds on a 5 or 6. If the target is within Range Band 3 or 4, the Attack succeeds on a 6. The Range is measured from the furthest contributing model.
If the Attack is successful, roll a second D6:
• On the result of a 1 the target suffers a Point Defence Offline Critical Hit Effect.
• On the result of a 2 the target suffers a Engine Failure Critical Hit Effect.
• On the result of a 3 the target suffers a Weapon Damage Critical Hit Effect.
• On the result of a 4, 5 or 6 the target suffers a Secondary Systems Offline Critical Hit Effect.
The target model does not take any Hull Point damage associated with taking a Critical Hit. Flight Tokens cannot be the target of a Disruption Attack.
A model CANNOT make a Disruption Attack if its Cloaking Field is turned on.